1. More like robots, I would say! Reapers are only given the technical, practical information they need to navigate the world in their creation process, because Death is largely an emotionless being and just not that interested in humankind beyond their work. Granted, it's a lot of information - every language, currency, etc in the world - but that still doesn't help out with the social and emotional aspects of being among humans. As an example, a new reaper could go out and easily find a grocery store either on transit or by driving (if they didn't want to portal there), know the foods necessary for a filling and nutritious meal, purchase them without difficulty handling however they should be paid for, and cook the meal for themselves - as long as they didn't accidentally say something that so deeply offended the cashier that security was called. It's up to every reaper whether they'll delve into society or just stay aloof and probably end up with horrible bedside manner when it's time to take a soul.
As for spiritual beings like Mother Nature, any kind of gods, etc, the verse itself is secular, but reapers could also learn about the human belief in those things! If panfandom type stuff happens where they actually meet those kinds of beings, how they react is also very dependent on the path the reaper has taken, because so much of their personality is developed from their interactions (or lack thereof) and what does (or doesn't) capture their interest about Earth and humankind.
2. Physically, they're very average in human form, except that they actually can't be wounded: think the T1000 without the liquid metal effects, it's not so much healing as everything just being disrupted and then moving back into place. No super-strength or anything, though, portals are the only "superpower" type thing I've given them thus far. That could always change. In their original forms that's totally up to the player, as they can be anything from an amorphous blob to one of those crazy angels as actually described in the Bible to a void like a black hole. Whatever suits the beast is a-okay.
3. They don't have any natural enemies, but it would be incredibly fun to play with some kind of human (or enhanced human, magical, technological, scientific, since those things are still very possible within the context of the verse) resistance where people discover that actual, physical beings are taking their lives and they're all linked to a Big One. So p much I don't have anything specific in mind but I would be open to all of the ideas because that would rock.
4. Reapers and Death really are not well known yet. Humans still have their individual and group beliefs about how the process works, and since reapers have only been created and brought in recently, word hasn't spread that far. There are major leaks, though, like loved ones watching the souls being taken or reapers being caught portaling or just straight up saying what they are - which would not get them punished, because Death isn't actually working with any kind of stealth. They just don't believe a force like them could ever be defeated, so there's no need to hide. The thing is that reports and stories about the reapers tend to come off like alien abduction stories at this point: weirdly similar, but obviously crazy. And since they're like alien abductions, believers and cults and such would also be fun to play with, so they can def be built in as well. They could even be characters people made!
5. Death will really ignore a lot of stupid shit from the reapers if they get their jobs done, as far as things like misbehavior or bad habits go. They are very hard on laziness, which is why Morty gets so much flak, and something massive - like trying to start a mutiny or privately deflect from the reapers or even take death into their own hands rather than just collecting the souls of those who have reached their time - would lead to a threat of re-absorption into Death's mass so that they could make a more useful reaper. They communicate with reapers mostly via (nagging) texts, but one could also instantly be withdrawn to... the Death place I still need to develop if it were Very Serious. And now we come to the last question for this comment...
6. Which is SUCH A GOOD ONE, YES, THIS IS WHAT I LOVE ABOUT AI AND ANDROIDS AND SHIT AND ABSOLUTELY APPLIES HERE. The whole reason Death's biggest threat is so effective at getting reapers back into line is because they were given form and sentience almost from nothing, and they absolutely do not want to lose it. It wouldn't matter so much very early on, but part of that maturation and learning process in the early days is developing a sense of self, at which point they are independent enough not to want to lose the life and autonomy they have. That said, they can't conceive of facing "death" as they know it, only the erasure that re-absorption by Death can bring - if a way to kill them permanently ever was found, they would be so unprepared that killing them would be a cinch at first, and that would cause sheer panic in other reapers.
HERE GOES...
As for spiritual beings like Mother Nature, any kind of gods, etc, the verse itself is secular, but reapers could also learn about the human belief in those things! If panfandom type stuff happens where they actually meet those kinds of beings, how they react is also very dependent on the path the reaper has taken, because so much of their personality is developed from their interactions (or lack thereof) and what does (or doesn't) capture their interest about Earth and humankind.
2. Physically, they're very average in human form, except that they actually can't be wounded: think the T1000 without the liquid metal effects, it's not so much healing as everything just being disrupted and then moving back into place. No super-strength or anything, though, portals are the only "superpower" type thing I've given them thus far. That could always change. In their original forms that's totally up to the player, as they can be anything from an amorphous blob to one of those crazy angels as actually described in the Bible to a void like a black hole. Whatever suits the beast is a-okay.
3. They don't have any natural enemies, but it would be incredibly fun to play with some kind of human (or enhanced human, magical, technological, scientific, since those things are still very possible within the context of the verse) resistance where people discover that actual, physical beings are taking their lives and they're all linked to a Big One. So p much I don't have anything specific in mind but I would be open to all of the ideas because that would rock.
4. Reapers and Death really are not well known yet. Humans still have their individual and group beliefs about how the process works, and since reapers have only been created and brought in recently, word hasn't spread that far. There are major leaks, though, like loved ones watching the souls being taken or reapers being caught portaling or just straight up saying what they are - which would not get them punished, because Death isn't actually working with any kind of stealth. They just don't believe a force like them could ever be defeated, so there's no need to hide. The thing is that reports and stories about the reapers tend to come off like alien abduction stories at this point: weirdly similar, but obviously crazy. And since they're like alien abductions, believers and cults and such would also be fun to play with, so they can def be built in as well. They could even be characters people made!
5. Death will really ignore a lot of stupid shit from the reapers if they get their jobs done, as far as things like misbehavior or bad habits go. They are very hard on laziness, which is why Morty gets so much flak, and something massive - like trying to start a mutiny or privately deflect from the reapers or even take death into their own hands rather than just collecting the souls of those who have reached their time - would lead to a threat of re-absorption into Death's mass so that they could make a more useful reaper. They communicate with reapers mostly via (nagging) texts, but one could also instantly be withdrawn to... the Death place I still need to develop if it were Very Serious. And now we come to the last question for this comment...
6. Which is SUCH A GOOD ONE, YES, THIS IS WHAT I LOVE ABOUT AI AND ANDROIDS AND SHIT AND ABSOLUTELY APPLIES HERE. The whole reason Death's biggest threat is so effective at getting reapers back into line is because they were given form and sentience almost from nothing, and they absolutely do not want to lose it. It wouldn't matter so much very early on, but part of that maturation and learning process in the early days is developing a sense of self, at which point they are independent enough not to want to lose the life and autonomy they have. That said, they can't conceive of facing "death" as they know it, only the erasure that re-absorption by Death can bring - if a way to kill them permanently ever was found, they would be so unprepared that killing them would be a cinch at first, and that would cause sheer panic in other reapers.